Slime Dungeon — RTP and statistics
Play Slime Dungeon on Stake →Slime Dungeon is a game by Quickstrike. Its measured all-time RTP on Stake is 122.79%, based on 86,509 bets and $1.01M of turnover. Figures below are actual player results, not the theoretical RTP advertised by the studio.
Ranked #4232 of 13353 tracked games by turnover.
Released:
Figures as of . Day, week and month are measured back from that moment.
| Period | RTP | Turnover | Bets | GGR |
|---|---|---|---|---|
| Day | 165.56% | $81.33 | 123 | $-53.32 |
| Week | 136.37% | $265.7K | 375 | $-96.6K |
| Month | 118.96% | $348.8K | 22,428 | $-66.1K |
| All time | 122.79% | $1.01M | 86,509 | $-229.4K |
13 recorded days, to 2026-10-30
One reading per recorded day. Short periods swing hard — one large win moves a day's RTP well past 100% without saying anything about the game's long-run return.
Daily turnover ranged from $2.00 to $262.8K.
Daily RTP ranged from 1.32% to 194.75%. The dashed line marks 100% — break-even.
Advertised vs measured
Slime Dungeon is advertised at 96.00%. Measured across every tracked bet on Stake it returned 122.79%, 26.79 pp higher than the published figure.
The advertised figure is the studio's long-run theoretical return. The measured figure is what players actually got. Short-run luck moves it either way; the more bets a game has, the closer the two converge.
What these numbers mean
- RTP
- RTP (return to player) is the share of wagered money returned to players as winnings. These figures are measured — what players actually got — not the theoretical RTP a studio publishes. Over a single day the number swings widely because a few large wins move it; the all-time row is the meaningful one.
- Turnover
- Turnover is the total amount wagered in the period, converted to a USD equivalent across every currency accepted.
- Bets
- Bets is the count of individual wagers placed.
- GGR
- GGR (gross gaming revenue) is what the house keeps: turnover minus the winnings paid out. When RTP for a period rises above 100%, players finished ahead and GGR is negative.
Frequently asked questions
What is the real RTP of Slime Dungeon on Stake?
Across all tracked play, Slime Dungeon has returned 122.79% to players over 86,509 bets and $1.01M of turnover. Shorter periods differ — see the day, week and month rows above.
Why does this differ from the advertised RTP?
Quickstrike publishes a theoretical RTP calculated over billions of simulated rounds. The figure here is the measured result of real bets on Stake over a finite sample, so it lands near the theoretical number but rarely on it exactly.
Can a game show an RTP above 100%?
Yes, over short windows. It means players won more than they staked in that period — usually one large payout against modest turnover. It is variance, not a permanent edge, and it evens out as the sample grows.
How current are these figures?
Every table carries the date it was recorded — the "as of" line above it. Day, week and month are Stake's own windows, measured back from that moment, so a figure keeps describing the day it was read on no matter when the page is opened.
Responsible gambling
This site reports statistics; it does not offer gambling advice. A high measured RTP does not make a game profitable — every game on this list keeps a house edge over time. If gambling stops being entertainment for you, these organisations offer free, confidential help: