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Viking Runecraft

Viking Runecraft — RTP and statistics

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Viking Runecraft is a game by Play'nGO. Its measured all-time RTP on Stake is 94.88%, based on 4,464,155 bets and $4.89M of turnover. Figures below are actual player results, not the theoretical RTP advertised by the studio.

Ranked #2199 of 10538 tracked games by turnover.

Released:

PeriodRTPTurnover BetsGGR
Day 83.32% $4.3K 6,821 $715.58
Week 96.20% $33.1K 44,690 $1.3K
Month 95.93% $131.2K 182,636 $5.3K
All time 94.88% $4.89M 4,464,155 $250.7K

Updated:

Last 30 days

Day by day, since we started recording. Short periods swing hard — one large win moves a day's RTP well past 100% without saying anything about the game's long-run return.

Turnover per day
2026-09-03: $3.6K2026-09-04: $4.1K2026-09-05: $4.3K2026-09-06: $3.5K2026-09-07: $1.2K2026-09-08: $2.5K2026-09-09: $11.5K2026-09-10: $3.7K2026-09-11: $4.7K2026-09-12: $1.3K2026-09-13: $3.2K2026-09-14: $4.5K2026-09-15: $4.3K2026-09-16: $4.3K2026-09-17: $4.3K2026-09-18: $4.3K2026-09-19: $4.3K2026-09-20: $4.3K2026-09-21: $4.3K2026-09-22: $4.3K2026-09-23: $4.3K2026-09-24: $4.3K2026-09-25: $4.3K2026-09-26: $4.3K2026-09-27: $4.3K2026-09-28: $4.3K2026-09-29: $4.3K2026-09-30: $4.3K2026-10-01: $4.3K2026-10-02: $4.3K
$3.6K$1.2K$11.5K$4.7K$4.3K$4.3K$4.3K$4.3K
09-0309-0809-1309-1809-2309-28

Daily turnover ranged from $1.2K to $11.5K.

Measured RTP per day
2026-09-03: 129.70%2026-09-04: 84.43%2026-09-05: 95.78%2026-09-06: 92.60%2026-09-07: 104.63%2026-09-08: 99.26%2026-09-09: 101.37%2026-09-10: 103.48%2026-09-11: 102.44%2026-09-12: 79.43%2026-09-13: 88.28%2026-09-14: 93.25%2026-09-15: 83.32%2026-09-16: 83.32%2026-09-17: 83.32%2026-09-18: 83.32%2026-09-19: 83.32%2026-09-20: 83.32%2026-09-21: 83.32%2026-09-22: 83.32%2026-09-23: 83.32%2026-09-24: 83.32%2026-09-25: 83.32%2026-09-26: 83.32%2026-09-27: 83.32%2026-09-28: 83.32%2026-09-29: 83.32%2026-09-30: 83.32%2026-10-01: 83.32%2026-10-02: 83.32% 100%
129.70%104.63%79.43%83.32%83.32%83.32%83.32%83.32%
09-0309-0809-1309-1809-2309-28

Daily RTP ranged from 79.43% to 129.70%. The dashed line marks 100% — break-even.

Advertised vs measured

Advertised RTP
96.71%
Measured RTP
94.88%
Difference
−1.83 pp

Viking Runecraft is advertised at 96.71%. Measured across every tracked bet on Stake it returned 94.88%, 1.83 pp lower than the published figure.

The advertised figure is the studio's long-run theoretical return. The measured figure is what players actually got. Short-run luck moves it either way; the more bets a game has, the closer the two converge.

Viking Runecraft versions compared

Stake carries 3 versions of Viking Runecraft. They are separate games with separate maths — advertised return differs, and measured return differs more. Highest measured RTP first.

Version Advertised RTP Measured RTP Difference Bets
Viking Runecraft 1000 96.24% 233.45% +137.21 pp 1,924
Viking Runecraft (this page) 96.71% 94.88% −1.83 pp 4,464,155
Viking Runecraft 100 96.20% 93.84% −2.36 pp 4,314,753

Play'nGO — All games →

What these numbers mean

RTP
RTP (return to player) is the share of wagered money returned to players as winnings. These figures are measured — what players actually got — not the theoretical RTP a studio publishes. Over a single day the number swings widely because a few large wins move it; the all-time row is the meaningful one.
Turnover
Turnover is the total amount wagered in the period, converted to a USD equivalent across every currency accepted.
Bets
Bets is the count of individual wagers placed.
GGR
GGR (gross gaming revenue) is what the house keeps: turnover minus the winnings paid out. When RTP for a period rises above 100%, players finished ahead and GGR is negative.

Frequently asked questions

What is the real RTP of Viking Runecraft on Stake?

Across all tracked play, Viking Runecraft has returned 94.88% to players over 4,464,155 bets and $4.89M of turnover. Shorter periods differ — see the day, week and month rows above.

Why does this differ from the advertised RTP?

Play'nGO publishes a theoretical RTP calculated over billions of simulated rounds. The figure here is the measured result of real bets on Stake over a finite sample, so it lands near the theoretical number but rarely on it exactly.

Can a game show an RTP above 100%?

Yes, over short windows. It means players won more than they staked in that period — usually one large payout against modest turnover. It is variance, not a permanent edge, and it evens out as the sample grows.

How often are these figures updated?

Our crawler refreshes every tracked game on a rolling cycle, so each game is re-read every few hours.

Responsible gambling

This site reports statistics; it does not offer gambling advice. A high measured RTP does not make a game profitable — every game on this list keeps a house edge over time. If gambling stops being entertainment for you, these organisations offer free, confidential help:

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