Eternal Clash — RTP and statistics
Play Eternal Clash on Stake →Eternal Clash is a game by Penguin King. Its measured all-time RTP on Stake is 98.57%, based on 1,807,855 bets and $2.00M of turnover. Figures below are actual player results, not the theoretical RTP advertised by the studio.
Ranked #3057 of 10538 tracked games by turnover.
Released:
| Period | RTP | Turnover | Bets | GGR |
|---|---|---|---|---|
| Day | 25.81% | $156.48 | 249 | $116.10 |
| Week | 84.19% | $1.4K | 776 | $218.98 |
| Month | 76.98% | $2.8K | 2,959 | $651.66 |
| All time | 98.57% | $2.00M | 1,807,855 | $28.6K |
Updated:
Last 30 days
Day by day, since we started recording. Short periods swing hard — one large win moves a day's RTP well past 100% without saying anything about the game's long-run return.
Daily turnover ranged from $0.00 to $846.00.
Daily RTP ranged from 0.00% to 166.49%. The dashed line marks 100% — break-even.
Advertised vs measured
Eternal Clash is advertised at 95.70%. Measured across every tracked bet on Stake it returned 98.57%, 2.87 pp higher than the published figure.
The advertised figure is the studio's long-run theoretical return. The measured figure is what players actually got. Short-run luck moves it either way; the more bets a game has, the closer the two converge.
Eternal Clash versions compared
Stake carries 2 versions of Eternal Clash. They are separate games with separate maths — advertised return differs, and measured return differs more. Highest measured RTP first.
| Version | Advertised RTP | Measured RTP | Difference | Bets |
|---|---|---|---|---|
| Eternal Clash Reloaded | 95.72% | 103.19% | +7.47 pp | 57,623 |
| Eternal Clash (this page) | 95.70% | 98.57% | +2.87 pp | 1,807,855 |
What these numbers mean
- RTP
- RTP (return to player) is the share of wagered money returned to players as winnings. These figures are measured — what players actually got — not the theoretical RTP a studio publishes. Over a single day the number swings widely because a few large wins move it; the all-time row is the meaningful one.
- Turnover
- Turnover is the total amount wagered in the period, converted to a USD equivalent across every currency accepted.
- Bets
- Bets is the count of individual wagers placed.
- GGR
- GGR (gross gaming revenue) is what the house keeps: turnover minus the winnings paid out. When RTP for a period rises above 100%, players finished ahead and GGR is negative.
Frequently asked questions
What is the real RTP of Eternal Clash on Stake?
Across all tracked play, Eternal Clash has returned 98.57% to players over 1,807,855 bets and $2.00M of turnover. Shorter periods differ — see the day, week and month rows above.
Why does this differ from the advertised RTP?
Penguin King publishes a theoretical RTP calculated over billions of simulated rounds. The figure here is the measured result of real bets on Stake over a finite sample, so it lands near the theoretical number but rarely on it exactly.
Can a game show an RTP above 100%?
Yes, over short windows. It means players won more than they staked in that period — usually one large payout against modest turnover. It is variance, not a permanent edge, and it evens out as the sample grows.
How often are these figures updated?
Our crawler refreshes every tracked game on a rolling cycle, so each game is re-read every few hours.
Responsible gambling
This site reports statistics; it does not offer gambling advice. A high measured RTP does not make a game profitable — every game on this list keeps a house edge over time. If gambling stops being entertainment for you, these organisations offer free, confidential help: