Tombstone: No Mercy — RTP and statistics
Play Tombstone: No Mercy on Stake →Tombstone: No Mercy is a game by No Limit City. Its measured all-time RTP on Stake is 105.48%, based on 11,553,935 bets and $24.28M of turnover. Figures below are actual player results, not the theoretical RTP advertised by the studio.
Ranked #1172 of 10538 tracked games by turnover.
Released:
| Period | RTP | Turnover | Bets | GGR |
|---|---|---|---|---|
| Day | 111.42% | $5.6K | 9,137 | $-641.79 |
| Week | 106.02% | $32.3K | 54,223 | $-1.9K |
| Month | 89.36% | $125.9K | 193,489 | $13.4K |
| All time | 105.48% | $24.28M | 11,553,935 | $-1.33M |
Updated:
Last 30 days
Day by day, since we started recording. Short periods swing hard — one large win moves a day's RTP well past 100% without saying anything about the game's long-run return.
Daily turnover ranged from $1.2K to $6.8K.
Daily RTP ranged from 66.13% to 334.23%. The dashed line marks 100% — break-even.
Advertised vs measured
Tombstone: No Mercy is advertised at 96.05%. Measured across every tracked bet on Stake it returned 105.48%, 9.43 pp higher than the published figure.
The advertised figure is the studio's long-run theoretical return. The measured figure is what players actually got. Short-run luck moves it either way; the more bets a game has, the closer the two converge.
What these numbers mean
- RTP
- RTP (return to player) is the share of wagered money returned to players as winnings. These figures are measured — what players actually got — not the theoretical RTP a studio publishes. Over a single day the number swings widely because a few large wins move it; the all-time row is the meaningful one.
- Turnover
- Turnover is the total amount wagered in the period, converted to a USD equivalent across every currency accepted.
- Bets
- Bets is the count of individual wagers placed.
- GGR
- GGR (gross gaming revenue) is what the house keeps: turnover minus the winnings paid out. When RTP for a period rises above 100%, players finished ahead and GGR is negative.
Frequently asked questions
What is the real RTP of Tombstone: No Mercy on Stake?
Across all tracked play, Tombstone: No Mercy has returned 105.48% to players over 11,553,935 bets and $24.28M of turnover. Shorter periods differ — see the day, week and month rows above.
Why does this differ from the advertised RTP?
No Limit City publishes a theoretical RTP calculated over billions of simulated rounds. The figure here is the measured result of real bets on Stake over a finite sample, so it lands near the theoretical number but rarely on it exactly.
Can a game show an RTP above 100%?
Yes, over short windows. It means players won more than they staked in that period — usually one large payout against modest turnover. It is variance, not a permanent edge, and it evens out as the sample grows.
How often are these figures updated?
Our crawler refreshes every tracked game on a rolling cycle, so each game is re-read every few hours.
Responsible gambling
This site reports statistics; it does not offer gambling advice. A high measured RTP does not make a game profitable — every game on this list keeps a house edge over time. If gambling stops being entertainment for you, these organisations offer free, confidential help: